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IDS peak 2.8.0 / uEye+ firmware 3.33

Selects which LUT to control.

Name

LUTSelector

Category

LUTControl

Interface

Enumeration

Access

Read/Write

Unit

-

Visibility

Expert

Values

Raw

Standard

SFNC

Availability uEye+

icon-gev icon-u3v

Availability uEye

-

Values description

Raw: Calculation on raw values.

Code example

C++

// Determine the current entry of LUTSelector
std::string value = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("LUTSelector")->CurrentEntry()->SymbolicValue();
// Set LUTSelector to "Raw"
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("LUTSelector")->SetCurrentEntry("Raw");

C#

// Determine the current entry of LUTSelector
string value = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("LUTSelector").CurrentEntry().SymbolicValue();
// Set LUTSelector to "Raw"
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("LUTSelector").SetCurrentEntry("Raw");

Python

# Determine the current entry of LUTSelector (str)
value = nodeMapRemoteDevice.FindNode("LUTSelector").CurrentEntry().SymbolicValue()
# Set LUTSelector to "Raw" (str)
nodeMapRemoteDevice.FindNode("LUTSelector").SetCurrentEntry("Raw")

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