IDS Peak comfortSDK, genericSDK, AFL, ICL, and IPL developer manuals are external documents.
Please contact us if you need these manuals.
Sets the delay for the end of the "FlashActive" signal. The delay is relative to the reference signal set in FlashReference.
Name |
FlashEndDelay |
Category |
|
Interface |
Float |
Access |
Read/Write |
Unit |
µs |
Visibility |
Expert |
Values |
Camera specific |
Standard |
IDS |
Availability uEye+ |
|
Availability uEye |
- |
Code example
C++
// Determine the current FlashEndDelay
double value = nodeMapRemoteDevice->FindNode<peak::core::nodes::FloatNode>("FlashEndDelay")->Value();
// Set FlashEndDelay to 0.0 us
nodeMapRemoteDevice->FindNode<peak::core::nodes::FloatNode>("FlashEndDelay")->SetValue(0.0);
C#
// Determine the current FlashEndDelay
double value = nodeMapRemoteDevice.FindNode<IDSImaging.Peak.API.Core.Nodes.FloatNode>("FlashEndDelay").Value();
// Set FlashEndDelay to 0.0 us
nodeMapRemoteDevice.FindNode<IDSImaging.Peak.API.Core.Nodes.FloatNode>("FlashEndDelay").SetValue(0.0);
Python
# Determine the current FlashEndDelay (float)
value = nodeMapRemoteDevice.FindNode("FlashEndDelay").Value()
# Set FlashEndDelay to 0.0 us (float)
nodeMapRemoteDevice.FindNode("FlashEndDelay").SetValue(0.0)