Shows the duration of the "FlashActive" signal. If the value is 0, the "FlashActive" signal will be not generated.
uEye+ cameras: The value of FlashDuration cannot be changed. |
Name |
FlashDuration |
Category |
|
Interface |
Float |
Access |
Read |
Unit |
µs |
Visibility |
Expert |
Values |
Camera specific |
Standard |
IDS |
Availability uEye+ |
|
Availability uEye |
|
Code example
C++
// Determine the current FlashDuration
double value = nodeMapRemoteDevice->FindNode<peak::core::nodes::FloatNode>("FlashDuration")->Value();
C#
// Determine the current FlashDuration
double value = nodeMapRemoteDevice.FindNode<peak.core.nodes.FloatNode>("FlashDuration").Value();
Python
# Determine the current FlashDuration (float)
value = nodeMapRemoteDevice.FindNode("FlashDuration").Value()