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Specifies the activation mode of the sequencer trigger.
Name |
SequencerTriggerActivation[SequencerSetSelector][SequencerPathSelector] |
Category |
|
Interface |
Enumeration |
Access |
Read/Write |
Unit |
- |
Visibility |
Expert |
Values |
RisingEdge |
Standard |
SFNC |
Availability uEye+ |
|
Availability uEye |
- |
Values description
•RisingEdge: Specifies that the trigger is considered valid on the rising edge of the source signal.
|
Can only be changed if the SequencerConfigurationMode is "On". |
Code example
C++
// Before accessing SequencerTriggerActivation, make sure SequencerSetSelector is set correctly
// Set SequencerSetSelector to 0
nodeMapRemoteDevice->FindNode<peak::core::nodes::IntegerNode>("SequencerSetSelector")->SetValue(0);
// Determine the current entry of SequencerTriggerActivation
std::string value = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("SequencerTriggerActivation")->CurrentEntry()->SymbolicValue();
C#
// Before accessing SequencerTriggerActivation, make sure SequencerSetSelector is set correctly
// Set SequencerSetSelector to 0
nodeMapRemoteDevice.FindNode<IDSImaging.Peak.API.Core.Nodes.IntegerNode>("SequencerSetSelector").SetValue(0);
// Determine the current entry of SequencerTriggerActivation
string value = nodeMapRemoteDevice.FindNode<IDSImaging.Peak.API.Core.Nodes.EnumerationNode>("SequencerTriggerActivation").CurrentEntry().SymbolicValue();
Python
# Before accessing SequencerTriggerActivation, make sure SequencerSetSelector is set correctly
# Set SequencerSetSelector to 0 (int)
nodeMapRemoteDevice.FindNode("SequencerSetSelector").SetValue(0)
# Determine the current entry of SequencerTriggerActivation (str)
value = nodeMapRemoteDevice.FindNode("SequencerTriggerActivation").CurrentEntry().SymbolicValue()