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This feature is only supported by specific uEye+ cameras.
•U3-36LxXC
Controls the saturation of the image.
Name |
Saturation |
Category |
|
Interface |
Float |
Access |
Read/Write |
Unit |
- |
Visibility |
Beginner |
Values |
0 … 4 Default value: 1 |
Standard |
IDS |
Availability uEye+ |
|
Availability uEye |
- |
Values description
•0: Creates a monochrome image.
•1 ... 4: Saturation is enabled. The higher the value, the higher the image saturation.
Code example
C++
// Determine the current Saturation
int64_t value = nodeMapRemoteDevice->FindNode<peak::core::nodes::IntegerNode>("Saturation")->Value();
// Set Saturation to 1.75
nodeMapRemoteDevice->FindNode<peak::core::nodes::IntegerNode>("Saturation")->SetValue(1.75);
C#
// Determine the current Saturation
long value = nodeMapRemoteDevice.FindNode<peak.core.nodes.IntegerNode>("Saturation").Value();
// Set Saturation to 1.75
nodeMapRemoteDevice.FindNode<peak.core.nodes.IntegerNode>("Saturation").SetValue(1.75);
Python
# Determine the current Saturation (int)
value = nodeMapRemoteDevice.FindNode("Saturation").Value()
# Set Saturation to 1.75 (int)
nodeMapRemoteDevice.FindNode("Saturation").SetValue(1.75)