Controls the destination IP address to which the camera is connected.
Name |
GevSCDA |
Category |
|
Interface |
Integer |
Access |
Read/Write |
Unit |
- |
Visibility |
Guru |
Values |
≥ 0 |
Standard |
SFNC |
Availability uEye+ |
|
Availability uEye |
- |
The access changes to read-only during an acquisition. |
Code example
C++
// Determine the current GevSCDA
int64_t value = nodeMapRemoteDevice->FindNode<peak::core::nodes::IntegerNode>("GevSCDA")->Value();
// Set GevSCDA to 0
nodeMapRemoteDevice->FindNode<peak::core::nodes::IntegerNode>("GevSCDA")->SetValue(0);
C#
// Determine the current GevSCDA
long value = nodeMapRemoteDevice.FindNode<peak.core.nodes.IntegerNode>("GevSCDA").Value();
// Set GevSCDA to 0
nodeMapRemoteDevice.FindNode<peak.core.nodes.IntegerNode>("GevSCDA").SetValue(0);
Python
# Determine the current GevSCDA (int)
value = nodeMapRemoteDevice.FindNode("GevSCDA").Value()
# Set GevSCDA to 0 (int)
nodeMapRemoteDevice.FindNode("GevSCDA").SetValue(0)