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Controls if the selected component streaming is active.
Name |
ComponentEnable[ComponentSelector] |
Category |
|
Interface |
Boolean |
Access |
Read/Write |
Unit |
- |
Visibility |
Beginner |
Values |
True False |
Standard |
SFNC |
Availability uEye+ |
|
Availability uEye |
- |
Values description
•True: Acquisition of component enabled.
•False: Acquisition of component disabled.
Code example
C++
// Determine the current status of ComponentEnable
bool value = nodeMapRemoteDevice->FindNode<peak::core::nodes::BooleanNode>("ComponentEnable")->Value();
// Set ComponentEnable to true
nodeMapRemoteDevice->FindNode<peak::core::nodes::BooleanNode>("ComponentEnable")->SetValue(true);
C#
// Determine the current status of ComponentEnable
bool value = nodeMapRemoteDevice.FindNode<IDSImaging.Peak.API.Core.Nodes.BooleanNode>("ComponentEnable").Value();
// Set ComponentEnable to true
nodeMapRemoteDevice.FindNode<IDSImaging.Peak.API.Core.Nodes.BooleanNode>("ComponentEnable").SetValue(true);
Python
# Determine the current status of ComponentEnable (bool)
value = nodeMapRemoteDevice.FindNode("ComponentEnable").Value()
# Set ComponentEnable to true (bool)
nodeMapRemoteDevice.FindNode("ComponentEnable").SetValue(True)