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IDS peak 2.8.0 / uEye+ firmware 3.33

Returns the current status of the counter included in the payload of the image.

Name

ChunkCounterStatus[ChunkCounterSelector]

Category

ChunkDataControl

Interface

Enumeration

Access

Read

Unit

-

Visibility

Expert

Values

CounterIdle

CounterTriggerWait

CounterActive

CounterCompleted

CounterOverflow

Standard

IDS

Availability uEye+

icon-gev icon-u3v

Availability uEye

-

Values description

CounterIdle: The counter is idle.

CounterTriggerWait: The counter is waiting for a trigger.

CounterActive: The counter is enabled.

CounterCompleted: The counter has reached the counter value (CounterDuration).

CounterOverflow: The counter has reached its maximum possible counter value.

Code example

C++

// Before accessing ChunkCounterStatus, make sure ChunkCounterSelector is set correctly
// Set ChunkCounterSelector to "Counter0"
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("ChunkCounterSelector")->SetCurrentEntry("Counter0");
// Determine the current entry of ChunkCounterStatus
std::string value = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("ChunkCounterStatus")->CurrentEntry()->SymbolicValue();
// Get a list of all available entries of ChunkCounterStatus
auto allEntries = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("ChunkCounterStatus")->Entries();
std::vector<std::shared_ptr<peak::core::nodes::EnumerationEntryNode>> availableEntries;
for(const auto & entry : allEntries)
{
  if ((entry->AccessStatus()!=peak::core::nodes::NodeAccessStatus::NotAvailable)
          && (entry->AccessStatus()!=peak::core::nodes::NodeAccessStatus::NotImplemented))
  {
      availableEntries.emplace_back(entry);
  }
}

C#

// Before accessing ChunkCounterStatus, make sure ChunkCounterSelector is set correctly
// Set ChunkCounterSelector to "Counter0"
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("ChunkCounterSelector").SetCurrentEntry("Counter0");
// Determine the current entry of ChunkCounterStatus
string value = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("ChunkCounterStatus").CurrentEntry().SymbolicValue();
// Get a list of all available entries of ChunkCounterStatus
allEntries = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("ChunkCounterStatus").Entries();
List<string> availableEntries = new List<string>();
for(int i = 0; i < allEntries.Count(); ++i)
{
  if ((allEntries[i].AccessStatus() != peak.core.nodes.NodeAccessStatus.NotAvailable)
          && (allEntries[i].AccessStatus() != peak.core.nodes.NodeAccessStatus.NotImplemented))
  {
      availableEntries.Add(allEntries[i].SymbolicValue());
  }
}

Python

# Before accessing ChunkCounterStatus, make sure ChunkCounterSelector is set correctly
# Set ChunkCounterSelector to "Counter0" (str)
nodeMapRemoteDevice.FindNode("ChunkCounterSelector").SetCurrentEntry("Counter0")
# Determine the current entry of ChunkCounterStatus (str)
value = nodeMapRemoteDevice.FindNode("ChunkCounterStatus").CurrentEntry().SymbolicValue()
# Get a list of all available entries of ChunkCounterStatus
allEntries = nodeMapRemoteDevice.FindNode("ChunkCounterStatus").Entries()
availableEntries = []
for entry in allEntries:
  if (entry.AccessStatus() != ids_peak.NodeAccessStatus_NotAvailable
          and entry.AccessStatus() != ids_peak.NodeAccessStatus_NotImplemented):
      availableEntries.append(entry.SymbolicValue())

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