Stops the acquisition of the camera at the end of the current image. AcquisitionStop is mainly used when AcquisitionMode is "Continuous" but can be used in any acquisition mode.
Name |
AcquisitionStop |
Category |
|
Interface |
Command |
Access |
(Read)/Write |
Unit |
- |
Visibility |
Beginner |
Values |
- |
Standard |
SFNC |
Availability uEye+ |
|
Availability uEye |
|
Code example
C++
// Execute AcquisitionStop
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("AcquisitionStop")->Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("AcquisitionStop")->WaitUntilDone();
C#
// Execute AcquisitionStop
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("AcquisitionStop").Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("AcquisitionStop").WaitUntilDone();
Python
# Execute AcquisitionStop
nodeMapRemoteDevice.FindNode("AcquisitionStop").Execute()
# Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode("AcquisitionStop").WaitUntilDone()