Sets if AcquisitionFrameRateTarget is used to control the acquisition rate. This setting is only effective if the "ExposureStart" trigger is disabled.
Name |
AcquisitionFrameRateTargetEnable |
Category |
|
Interface |
Boolean |
Access |
Read/Write |
Unit |
- |
Visibility |
Guru |
Values |
True False |
Standard |
IDS |
Availability uEye+ |
|
Availability uEye |
- |
Values description
•True: AcquisitionFrameRateTarget is enabled.
•False: AcquisitionFrameRateTarget is disabled.
If the value is set to "True" the access of AcquisitionFrameRate changes to read-only. |
Code example
C++
// Determine the current status of AcquisitionFrameRateTargetEnable
bool value = nodeMapRemoteDevice->FindNode<peak::core::nodes::BooleanNode>("AcquisitionFrameRateTargetEnable")->Value();
// Set AcquisitionFrameRateTargetEnable to false
nodeMapRemoteDevice->FindNode<peak::core::nodes::BooleanNode>("AcquisitionFrameRateTargetEnable")->SetValue(false);
C#
// Determine the current status of AcquisitionFrameRateTargetEnable
bool value = nodeMapRemoteDevice.FindNode<peak.core.nodes.BooleanNode>("AcquisitionFrameRateTargetEnable").Value();
// Set AcquisitionFrameRateTargetEnable to false
nodeMapRemoteDevice.FindNode<peak.core.nodes.BooleanNode>("AcquisitionFrameRateTargetEnable").SetValue(false);
Python
# Determine the current status of AcquisitionFrameRateTargetEnable (bool)
value = nodeMapRemoteDevice.FindNode("AcquisitionFrameRateTargetEnable").Value()
# Set AcquisitionFrameRateTargetEnable to false (bool)
nodeMapRemoteDevice.FindNode("AcquisitionFrameRateTargetEnable").SetValue(False)